Tag Archives: five nights at freddy’s

This Week in Gaming (9/12-9/18)

This is a new featurette I’ve wanted to add to my blog for a while.  Essentially this is a wrap-up of all the interesting little game news snippets I’ve come across during the week.  Either there isn’t enough information to warrant a full-blown post, I haven’t had time to research into an issue, or it was pretty self-contained.  Not everything here will be ground-breaking, & I may skip over news that caught your eye because it didn’t interest me (by all means, feel free to leave anything you think I missed in a comment), but there’s so many news sources out there that I thought having a summary could be useful.  I’ll also include the links to the original source so you can check it out yourself.

With that said, this week in gaming…

Five Nights at Freddy’s RPG in development.  Scott Cawthon posted an update on Steam that he’s working on the next installment of the FNAF franchise.  However, in an extreme break from the previous titles, FNAF World will be a non-horror RPG.  The exact nature of this RPG is unknown, though based on Cawthon’s statement it’s still early in development.  What is known is that players will be able to choose their party from all the animatronics in the franchise thus far.  However, he emphatically stated that this new game is not Five Nights at Freddy’s 5.  In fact, there will probably never be a proper FNAF 5, as Cawthon stated, “It’s very important for me to say again that there will NOT be a Five Nights at Freddy’s 5. The story is complete.”  Cawthon also stated that the game wouldn’t be ready by Halloween, but we all know how well Cawthon keeps to his stated time tables…

Bloodborne expansion announced.  At the Tokyo Game Show, president of Sony Computer Entertainment Worldwide Studios, Shuhei Yoshida, officially announced the first expansion pack for Bloodborne: The Old Hunters.  Previously hinted at, the trailer shows off some impressive new weapons & bosses.  The exact nature of the DLC is speculation at this point, but based on the commentary I found, the expansion tells a separate story as opposed to adding to the Hunter’s story from the original.  Based on the title, it’s speculated the story may involve Gehrman, The First Hunter.  The release date is set for November 24th.

Ghost in the Shell getting a video game release.  A trailer for Ghost in the Shell: First Assault – Standalone Complex Online dropped this week.  Set to be a free-to-play online FPS, the trailer heavily features the anime’s main character, Major Motoko Kusanagi.  However, based on the information I could find, the game will more likely involve player customized cyborgs, allowing gamers to fight alongside their teammates in PvP & PvE modes.  Set to be released initially in South Korea (the developers’ origin) I believe gamers can still apply for the closed beta on the game’s website, firstassaultgame.com.  I’ve never personally cared for the series, but I agree with some comments that the game might lose something in being soley FPS/action-based.  With a series based around humans’ brains being linked to a network & this hackable, the franchise might be better served in a Watchdogs-esque type of game.

Bethesda receives flack for announcing DLC for Fallout 4.  Before the game has even been released (in November), Bethesda has received heat from gamers for already announcing that DLC will become available for the game early in 2016.  On the gamer side of the argument, if the devs are far enough in the development cycle to even feel comfortable saying that, then the content must be in a state to be shipped with the game.  But according to Bethesda, they wanted to be open about their future plans for DLC with gamers.  This bit of backlash relates to the increasing practice of developers & publishers peddling DLC before their games can even be judges as worthy of such content.  Bethesda wasn’t alone this week, as Ubisoft released a trailer for a Jack the Ripper expansion for the upcoming Assassin’s Creed Syndicate, available via Season Pass.  A future post going more in-depth into this practice may come later, but in short I think announcing DLC before the game is out is in bad taste.  I mean, it’s kinda assumed most major releases will have DLC.  No need to get everyone up in arms unnecessarily.

And for the sake of stirring up controversy & stepping on toes, Jim Sterling released a video in his Jimquisition series about the blatant sexualization of Quiet’s persona in Metal Gear Solid V: Phantom Pain.  I’ll just point back to my two articles “Bullets & Corsets” for my opinion on the subject, but in case you can’t read the subtleties, it’s one thing to have a character dress sexy for a (flimsy) justification; it’s quite another when said character is treated like an object to be ogled by making her thrust her breasts & butt out at the perfect viewing angle & having random showering & stripping scenes (which, as others have pointed out, ought to drown her by the game’s own logic).

Well, that’s it for this week in gaming.  Feel free to comment on any news stories that piqued your interest.

– GamerDame


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